﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace Grupo3.Scenes
{
    public abstract class SceneBase
    {
        public abstract void Start();
        public abstract void Update(GameTime gameTime);
        public abstract void Draw(SpriteBatch spriteBatch);
        public abstract void Terminate();
    }

}
